Call Of The Zone - Bandito #379: Where No Player Can Ever Go
A Psi Storm arrived, and I used the opportunity to do a flyover of the Agroprom. The first thing I wanted to show is how there is one strange location that the Player cannot reach or see, but NPCs can go there. What makes it strange is that when NPCs go there, it will look totally different because there is no level changer there for them.
The reason being is the Player uses this opening to descend into the Agroprom Underground, but the NPCs see the unique location where the Player meets the Hermit while playing Clear Sky. Call of Chernobyl, the base mod, used in many mods now, including Call of the Zone, uses as many of the highly detailed versions of the Zone created for the game Clear Sky. Those levels not in Clear Sky, uses the levels from the other two games. You can only see the differences by a flyover as I have done.
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