Camp Guardian Caves - Fallout New Vegas (Nomad With A Shotgun) #18
We pick up the action at the top of Guardian Peak. I overlooked lots of documents on my way up, so first off I backtrack and pick up those, to learn all about the history of Camp Guardian. Next up we head into the caves to rescue Private Halford, and we decide to hang around to deal with the monstrosities that dwell within. I think this also might be my first completely successful use of a frag grenade!
Finally we zip back over to Camp Golf to polish off the "Flags Of Our Foul-Ups" quest, which we attempted a few episodes back, but were unable to complete, for various reasons.
Incidental music courtesy of http://incompetech.com/
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“Nomad With A Shotgun” is a playthrough of Fallout New Vegas with the following rules and characteristics:
Rules:
* Nomadic existence, no home base for stashing equipment and supplies
* Shotguns and frag grenades are the only permitted weapons
Characteristics:
* Low intelligence, low charisma
* NCR-affiliated
* Normal (non-hardcore) mode
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