Can he fly through the ring? #shorts

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Published on ● Video Link: https://www.youtube.com/watch?v=oKxtmV-dSUw



BeamNG.drive
Game:
Duration: 0:23
1,407 views
29


Experimental video where cars jump through a flaming ring. 10 cars and 10 attempts to fly through the ring. Leave comments and like. Happy viewing friends.

About game :

BeamNG.drive is a vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH. The game features soft-body physics, which simulates realistic handling and damage to vehicles.The game was initially released as a tech demo on 3 August 2013 along with paid access to an alpha, and was made available on Steam Early Access for Microsoft Windows on 29 May

BeamNG.drive features various gameplay modes and scenarios such as campaigns and a time trial mode, aside from free mode. Campaigns are collections of small scenarios on specific themes (races, chases, stunts, etc...), whereas in time trials, the player selects a vehicle, a level, a route, and competes against their own best time. In free roam, players can explore and experiment with levels, allowing them to operate, place, and manipulate objects and vehicles within the level, but also change environmental properties such as gravity and wind. Players can utilize various objects ranging from road barriers to weapons like cannons, to inflict damage on their vehicles.

As of alpha release 0.26, the game features an experimental version of a career mode accessed by clicking the main menu button labeled six times. This gameplay mode features four career branches: Motorsports, Labourer, Specialized, and Adventurer. Completing missions awards the player in-game currency and two types of experience points: Branch EXP, which is experience points gained within specific branches, and Beam EXP, the overall amount of experience points. The mode's currency does not currently have a use.

BeamNG.drive uses soft-body physics to simulate vehicle dynamics and collisions between objects and other vehicles.Algorithms have been written for the physics equations to be carried out. It relies heavily on coding in Lua, and uses packets of local data using the Lua network system while the game is running. The game's engine constantly calculates physics equations and problems in real-time during gameplay.

Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods. The physics engine simulates a network of interconnected nodes and beams, which combine to form an invisible skeleton of a vehicle with realistic weights and masses. In terms of soft-body physics, vehicles realistically flex and deform as stresses to the skeleton, such as impacts from collisions, are applied. Aside from body deformation, various other types of damage are simulated such as degraded engine, detached doors and shattered windows. If a vehicle is severely damaged, the engine may fail, rendering the vehicle unusable; additionally, the vehicle will also fail from overloading the driveshaft, clutch, and other important components that can result in catastrophic failure to the vehicle. Also, tires can be blown out and fuel tanks may explode after an excessive amount of collisions or a direct hit on the rear of the vehicle.







Other Statistics

BeamNG.drive Statistics For DISFRUTO

At present, DISFRUTO has 122,945 views spread across 103 videos for BeamNG.drive, with the game making up 5 hours of published video on his channel. This is 87.44% of the total watchable video for BeamNG.drive on DISFRUTO's YouTube channel.