C&C: Red Alert 1 SPEEDRUN ALLIES - mission #11 (HARD) 12:19
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Hard Mode (60FPS) CnCNet version doesn't have increased speed in Hard difficulty.
Fun mission with 2 MCV's. I don't expand to the other island, you only need 5 tanks to clear that island. This is because once you enter the island, the enemy will begin base building there, so rushing it is better than base building there. 2 MCV's allows me to produce refineries and war factories faster too, so I can take out the main base quicker. At the end I was worried my run was going to be screwed because one cruiser got stuck on my boats, but only 1 unit from each boat taskforce needs to exit through the top.
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I like RTS and MOBA games primarily like all the CnC's except 4, League of Legends, Dota 2, Warcraft 3, etc.
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