C&C Red Alert 2 YR Mental Omega Soviet Mission 7: Idle Gossip

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The seventh Mission of the Soviet Campaign in Mental Omega played on Medium.

This one can be a bit annyoing to figure out in the beginning due to it being an infiltration Mission, first you move over to the West and take out the Attack Dogs with your own, just keep moving towards the front entrance of the Euro base (you can also scout around a little to make the next part a bit easier.) Send one of your Saboteurs into the Power Plant to shut down the Comet Fence, keep an eye on the patrols and wait till the Dog heads up to the Ore Refinery again, that should be the best time to gun for the Radio Tower.

Once the Tower is infiltrated you will get an MCV and a second Tower will be revealed right at the other side of a gigantic Pacific Front base, capture the Structures above your base to tech up faster and focus on building AA guns and Battle Bunkers all around your base, try to keep as little infantry as possible outside to avoid being attacked by Spys, use Attack Dogs to take out the Para Troopers, once you got the Palace up you can build Infiltrators to infiltrate some of the Euro structures for some extra benefits. (It will take a few attempts, but the benefits you gain usually outwieght the costs, although the AI was quite a bastard with me this time around since I usually first try it...)

Having a Palace also gives you the opportunity to build Wolfhounds, or as others like to call them the "Noobhound", those guys are stupidly strong against pretty much everything and they can take a bit of a beating although concentrated AA fire will down them pretty fast, still, in numbers they are pretty tough to kill if you can micro them well, anyways you can use them to further enhance your defenses and to cover any ground attacks against most threats without breaking a sweat with them.

In order to attack the EU base you are going to need a few Scud Launchers to take out Patriot Launchers from a safe distance, some additional Tsivils and Rhinos should also help, slowly Inch your way forward through the EA frontline till you get to their base, try hitting the southern part of their base first since the MCV is located there, if it's not taken out they will rebuild everything very fast.

You should be in range of the EA Radio Tower now, be very careful because if it's destroyed the reamining EA units will go all out on you but will leave their Structures standing so you can cap them if you like. Now you have the choice of taking the easy way out of this if you like just how I did or slowly fight your way through the entire PF base the same way you did with the Euro one.

The easy way out is to train more Saboteurs and suicide charge till you reach the Power Plants, Infiltrate them and just swoop in from the back with some Wolfhounds or a Paradrop if you have the Tech Airport and destroy the second Tower that way, it is not required to destroy everything on the enitre map, once the Towers both hit the ground you won.




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Tags:
Command & Conquer Series (Video Game Series)
Command & Conquer: Red Alert 2 (Video Game)
Real-time Strategy (Media Genre)
C&C
Red Alert 2
Yuris Revenge
Mental Omega



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