Cannon Game WIP 4
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Published on ● Video Link: https://www.youtube.com/watch?v=9nmBE_CSDRo
Level Switching system and gameplay experimentation:
- trying out new cannon positions,
- bridge positions,
- and object placement.
i.e different difficulty vectors.
Needed a lot of work to create a dynamic navmesh baking system, and instantiating new levels in a scene to future proof the project, while having new levels function and work in the intended manner.
Next iterations will likely focus on the spawner and more enemy types to increase challenge.
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