Capturing and Rendering Geometric Details for BTF-mapped Surfaces
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Published on ● Video Link: https://www.youtube.com/watch?v=Uoe8oGQpGRE
Bidirectional texture functions, or BTFs, accurately model reflectance variation at a fine (meso-) scale as a function of lighting and viewing direction. BTFs also capture view-dependent visibility variation, also called masking or parallax, but only within surface contours. Mesostructure detail is neglected at silhouettes, so BTF-mapped objects retain the coarse shape of the underlying model.
Read more at: https://www.microsoft.com/en-us/research/publication/capturing-rendering-geometry-details-btf-mapped-surfaces/