Carla's Elevator Trap - Saw 2 Flesh & Blood Gameplay [Part 13]
Carla's survival relies on Tapp's math skills to prevent an elevator from falling, ripping her in half.
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Michael Tapp must mix a magical elixir of two chemicals in a tube without failure, or risk a premature explosion. Similar to Amanda's mixing trap in the first Saw game, Tapp must guide the liquid down the correct tubes to successfully create the device.
In the west loading dock, our favorite bull joins us for a steel cage match! But this time, the side panels randomly light with electricity. Will this be lights out for the bull?
Another Billy puppet is collected.
After saving Zeke from the razor box, he's apparently upset with Tapp, for he now has blades for hands!
Tapp must be a quick thinker if he plans to save Carla from her elevator trap. If Tapp doesn't balance the numbers on the panel within the given number of moves, half of Carla will drop with the elevator.
I am playing Saw II Flesh and Blood for PS3.
Developed by Zombie Studios | Published By Konami
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