Castlevania: Dawn of Sorrow New Game Speedrun Segment 3

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Starts with the Balore fight. This is probably one of my favorites to do. I use the Claymore, since it does more damage than the Short Sword and, on Balore, has about the same rate of attack. By using the backdash (and then crouching to cancel the backdash), you can cancel any weapon or soul animation, so I make use of that with the Claymore's long swing. The problem with how fast weapons can hit an enemy comes up here, as there are two spots where my swing clearly goes through him, but I was attacking too fast so it didn't end up hitting.

I take one unintentional hit, I jumped too early and ran into one of the skeleton's bones, which was pretty dumb of me. Other than that, I just activate the warp room for later and then save.







Tags:
Castlevania
Dawn
of
Sorrow
New
Game
Speedrun
Soma
Succubus
Glitch
SG
Aftermath



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