Catrap - Be the Architect of the Undergroud Maze | 1990 | Game Boy Classic (DMG)
Catrap, known as Pitman in Japan, is a puzzle-platform game developed for the Sharp MZ-700 computer in 1985 and published by Asmik for the Nintendo Game Boy in 1990. The word Catrap refers to the frequent number of times the player is trapped and needs to reverse their movements and the two anthropomorphic cats the player must maneuver to advance through the levels. The player directs the avatar, an anthropomorphic cat, to navigate a room while clearing obstacles and kicking monsters and ghosts off the screen. Once the player has knocked all of the enemies off the screen, they advance to the next level. Destructoid credits the game with using a time-rewind mechanic before games like Blinx, Prince of Persia: The Sands of Time, and Braid.
GAME RECORDING INFO:
The game was integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio. I also use a shader / filter that simulates the image of the original Gameboy Screen. And also I created a classic Gameboy image to use as a bezel above the game, to create a nostalgic atmosphere.
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