Cavalcadence plays Aria 32: 0-gold run, 1-1 challenge! (Crypt of the NecroDancer: AMPLIFIED)
Crypt of the NecroDancer (PC(W,M,L)/Steam)
AMPLIFIED DLC v2.59 (2017 Oct 12)
Cavalcadence plays Aria 32: 0-gold run, 1-1 challenge! (All Zones Mode: AMPLIFIED)
So I was trying some Aria 0-gold 1-1 challenge runs again... and things were actually going a bit better than last time. =)
Anyway, long story short, while it did take longer than I was hoping it would, and though there were at least one or two fairly promising runs that ended due to, uh, careless mistakes... ^^; Eventually, this run happened. ^^
So here it is... my first ever "0-gold 1-1 challenge" Aria win! Hope you enjoy!
Some notes and possible points of interest:
0:00 Lobby - "Ha ha!" =)
- Note: If you "Quit to Lobby" right after defeating a mini-boss (before the audio clip plays)... the audio clip will get played when you appear in the Lobby instead. =)
0:07 Lvl 5-1
0:48 Glass Jaw, Glass Shovel, & Glass Armor!
2:03 Spiked Ears!
- Without any other damage bonuses for it to double, the Glass Jaw will only increase Aria's damage to 2 (1x2)... but the Spiked Ears will increase it to 3 (1+2), so... =)
2:06 Ham!
2:16 Mb: Earth Dragon
2:30 Leprechaun!
2:38 Lvl 5-2
3:09 Mb: Gray Minotaur
3:13 Lvl 5-3
4:39 Mb: Earth Dragon
4:50 Z5B: Deep Blues 5 (Aria version)
5:19 Flawless! Reward: (skipped)
5:24 Lvl 4-1
6:21 Mb: Red Dragon
7:02 Lvl 4-2
8:22 Mb: Ogre
8:40 Lvl 4-3
9:23 Glass Armor shattered! =p
9:42 Mb: Blood Nightmare
10:14 Z4B: King Conga 4 (A)
11:00 Flawless! Reward: (skipped)
11:08 Lvl 3-1
12:05 Mb: Gray Minotaur
12:24 Lvl 3-2
13:03 Mb: Gray Direbat
13:46 Lvl 3-3
14:01 Mb: Blue Dragon
14:19 Z3B: Death Metal 3 (A)
14:42 Flawless! Reward: (skipped)
14:46 Lvl 2-1
15:17 Mb: Blue Dragon
15:48 Whew! That was kind of scary... ^^;
16:14 Lvl 2-2
16:27 Mb: Gray Minotaur
16:57 Lvl 2-3
18:29 Mb: Green Banshee
18:36 Z2B: Fortissimole 2 (A)
19:26 Flawless! Reward: (skipped)
19:30 Lvl 1-1
20:30 Mb: Gray Direbat
21:25 Lvl 1-2
22:23 Mb: Gray Minotaur
22:38 Lvl 1-3
23:06 Mb: Red Dragon
23:47 Zone 1 Boss: The Golden Lute
- Decided to use the "confusion cancel" strat I discovered by accident during my "No Nazar Charm" Low Percent win (Aria 22).
- Basically, if a Lute event starts on the same beat as when Aria would normally get confused, the event cancels the confusion!
- So if you hit the Lute once, then simply wait for the Lute's confusion to wear off (it'll get transferred to Aria), then after that, proceed normally (hit Lute to make it confused, then hit it while it's confused, etc, etc)... you won't have to worry about Aria getting confused in the battle again. =)
- Basically, the damage lines up so that the Lute event at 5 damage (dragons summoned) cancels the next Aria confusion... and the Lute event at 9 damage (wall pig cascade) cancels the one after that. =)
25:23 Flawless!
25:28 "You won! Coin Score: 0" My first ever "0-gold 1-1 challenge" Aria win! =)
More 0-gold challenge videos:
https://www.youtube.com/playlist?list=PLlu6OXit_2aeit3F-qFjeL1j9iXAGivrN
More 1-1 challenge videos:
https://www.youtube.com/playlist?list=PLlu6OXit_2afEKGsigYnYnhRau_6upOpv
More Aria videos:
https://www.youtube.com/playlist?list=PLlu6OXit_2accHWVMb0bjgeiqc89o7JvU
More Crypt of the NecroDancer videos:
https://www.youtube.com/playlist?list=PLlu6OXit_2acmmGVW5vA4x815Lmr76J37
AMPLIFIED DLC v2.59 (2017 Oct 12) notes:
http://steamcommunity.com/games/247080/announcements/detail/1448330063923410674
http://necrodancer.com/
http://store.steampowered.com/app/247080/
https://www.humblebundle.com/store/crypt-of-the-necrodancer
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