CEMU BOTW 4k30
I assume that the random pauses are shaders compiling and should only happen the first time it needs to compile, aka the first time you do something.
How to get BOTW running at 30 fps in your screen resolution:
http://compat.cemu.info/wiki/Tutorial:Graphic_pack
https://github.com/slashiee/cemu_graphic_packs/tree/master/Quality
https://www.reddit.com/r/cemu/comments/633x0u/cemu_zelda_fps_guide/
Ignore everything in the reddit guide except the part about "Enabling disableGPUFence"
Seems like shrines play at double speed.
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