Character Workflow: Technical Animation | Configure Secondary Motion
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Published on ● Video Link: https://www.youtube.com/watch?v=Z5tewxfM4ks
After we receive the animation blockout from our animator, we can use it to set up secondary motion for the ears, trunk and tail. You can certainly create this setup using a static character, but since we have the initial animation, why not use it. Secondary Motion primer here (https://www.youtube.com/watch?v=0bKyyzC9sIw), if you need it.
Related videos, free elephant rig and scene files here:
https://www.sidefx.com/community/character-workflow-rig-animate-secondary-motion/
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