Chip Stacking Technology (Vanilla 1.19.31)

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Published on ● Video Link: https://www.youtube.com/watch?v=iG7P6-A-dr4



Minecraft
Game:
Minecraft (2011)
Category:
Vlog
Duration: 6:57
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0


This was very nearly a video about how big corporations suck at maintaining your data, but Project Rebuild has been recovered yet again.
Here is a machine that twins together cores from previous builds and makes them share outputs. Not sure why anyone would want to build it this way as it adds a layer of unreliability and decreases efficiency. All the layers have to be exactly in sync otherwise the system is thrown off course and the well-formed program outputs undefined behaviour. It is the same for most multi-controller motor drive systems. A better way to do this would be to multi-tap one of the cores so it could read and write to as many inputs and outputs as it can in one clock strobe, rather than having 3+ separate timers that have to be kept exactly in sync in a clocking network. The result is a much more compact and stackable design which can be chained together to make larger systems - requiring only an initial sequencer to decide the program.
Everything after that is Data Logistics.







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Minecraft
Chip
Stacking
Technology
Physics
Computing
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Logistics
Vanilla
Bedrock
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Design
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Analog
Digital
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