Chronomancer Condition Damage 1.0 Build Guild Wars 2 (GW2) PvP with Mesmer
Gameplay of GW2
An okay build very similar to the Mesmer Condition Damage build. The idea of this build was to deal as much condition damage as possible within a short amount of time. A couple of the skills offered condition damage. The two signet passives offered increase condition damage and duration and the manipulation skill allow you to transfer conditions and steal some boons. The weapons grabbed were good for conditions. The main weapon set was the scepter and torch. All the skills within those weapons offered conditions along with great clone creation to trigger the shatter skills with max effect. The Staff offered some conditions along with great utility. The sigils, rune, and amulet were grabbed to enhance the condition damage and duration. The traits that helped this build were increased condition damage, torch enhanced, scepter enhanced, shatter skills enhanced, and illusion enhancements.
0:00 Intro/Build overview
6:45 Queuing for Game 1, talking about random stuff, and build notes
11:27 Game 1
20:50 Thoughts after game 1, build notes, queuing for game 2, and talking about random stuff
29:28 Game 2
40:17 Overall thoughts of build including strengths and weaknesses
Want to show you guys different builds with the Mesmer.
Able to use in wells and Chronomancer in Heart of Thorns
Mouse and Keyboard
Working on getting rewards for season 26
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