Chun-li evolution poses of victory SF🎮(Michael Fenix)
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Chun-li evolution poses of victory SF🎮(Michael Fenix)
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Street Fighter V (ストリートファイターV Sutorīto Faitā Faibu?) é um videojogo de luta publicado pela Capcom, que o produziu em colaboração com o estúdio Dimps. O sexto capítulo da série Street Fighter, foi lançado a 16 de Fevereiro de 2016 para Microsoft Windows e PlayStation 4. Uma versão para Linux tem lançamento previsto para o segundo trimestre de 2016.[3][7]
Street Fighter V tem o mesmo estilo gráfico que o seu antecessor mas em comparação faz algumas mudanças no sistema de combate, como a "barra V", preenchida à medida que o jogador recebe danos e acrescenta três novas habilidades. Pela primeira vez na série o jogo tem um modo história, multijogador entre plataformas (versões Windows e PlayStation 4) e um novo sistema em que depois do lançamento, tanto personagens como outros conteúdos, são desenvolvidos e acrescentados ao jogo através de actualizações.
Street Fighter V[a] is a fighting game developed by Capcom and Dimps and published by Capcom for the PlayStation 4 and Microsoft Windows in 2016. The game was initially announced for Linux, but this version was never released.[citation needed]
Similar to the previous games in the Street Fighter series, Street Fighter V features a side-scrolling fighting gameplay system. The game also introduces the "V-Gauge", which builds as the player receives attacks and adds three new skills. The game features 16 characters at launch, with four of them being new to the series. A story mode and 30 additional characters were added through updates and downloadable content.
According to Capcom, the game was a PlayStation 4 console exclusive as both Sony and Capcom had "the same vision for the growth potential in the fighting game space". The game was powered by Unreal Engine 4, and had a beta test prior to its launch. Upon release, the game received mixed reviews, with critics praising the game's graphics and gameplay, but was criticized for its lack of content and characters, as well as its technical issues such as broken servers at launch and software bugs. Capcom was expecting the game to sell at least 2 million copies by the end of their fiscal year 2016. It missed the sales target, selling only 1.4 million copies as of March 31, 2016. As of June 30, 2020, its accumulated sales reached 5.8 million, making it the 2nd best selling Street Fighter game on home consoles according to Capcom's Platinum fiscal report.[3]
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Michael Fenix Gamer presently has 3,217 views for Street Fighter across 10 videos, with the game making up 1 hour of published video on his channel. This is less than 0.07% of Street Fighter video content that Michael Fenix Gamer has uploaded to YouTube.