Super Mario Bros. 2 _ Super Nintendo Commercial 🎮(Michael Fenix)

Super Mario Bros. 2 _ Super Nintendo Commercial 🎮(Michael Fenix)

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Super Mario Bros. 2 _ Super Nintendo Commercial 🎮(Michael Fenix)
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Super Mario Bros. 2, lançado no Japão como Super Mario USA (スーパーマリオUSA Sūpā Mario USA?), é um jogo eletrônico lançado para o Nintendo Entertainment System. Mais tarde foi relançado na coletânea Super Mario All-Stars para Super Nintendo Entertainment System.

O jogo que se tornou Super Mario Bros. 2 começou como um protótipo para um jogo cooperativo de scrolling vertical de dois jogadores, que foi mais tarde batizado de Yume Kōjō: Doki Doki Panic. Depois da Nintendo of America descobrir que a versão japonesa de Super Mario Bros. 2 era muito difícil para os padrões ocidentais e similar a seu predecessor, Yume Kōjō: Doki Doki Panic foi convertido de volta como uma sequela de Super Mario Bros. para o lançamento fora do Japão.[1]

Com isso, a versão japonesa de Super Mario Bros. 2 chegou mais tarde com o título Super Mario Bros.: The Lost Levels na coletânea Super Mario All-Stars. E para o mercado japonês, o Super Mario Bros. 2 do ocidente foi lançado como Super Mario USA.

Super Mario Bros. 2 is a platform video game developed and published by Nintendo for the Nintendo Entertainment System. The game was first released in North America in October 1988, and in the PAL region the following year.[1] It has been remade or re-released for several video game consoles.

The Western release of Super Mario Bros. 2 was based on Yume Kōjō: Doki Doki Panic, a Family Computer Disk System game meant to tie-in with Fuji Television's media technology expo, called Yume Kōjō (lit. Dream Factory). The characters, enemies, and themes of the game were meant to reflect the mascots and theme of the festival.[2] After Nintendo of America found the Japanese version of Super Mario Bros. 2 (later released internationally as Super Mario Bros.: The Lost Levels) to be too difficult and similar to its predecessor, Yume Kōjō: Doki Doki Panic was modified to become Super Mario Bros. 2 for release outside of Japan.[3]: 2 

A commercial success, the international Super Mario Bros. 2 was re-released in Japan for the Famicom as Super Mario USA[a] (1992),[2] as part of the Super Mario All-Stars (1993) collection for the Super NES (including the Japanese Super Mario Bros. 2 as The Lost Levels), and as Super Mario Advance (2001) for the Game Boy Advance.




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Super Mario Bros. 2 Statistics For Michael Fenix Gamer

Michael Fenix Gamer presently has 939 views for Super Mario Bros. 2 across 2 videos, and less than an hour worth of Super Mario Bros. 2 videos were uploaded to his channel. This is less than 0.00% of the total video content that Michael Fenix Gamer has uploaded to YouTube.