Cinematics with Sequencer: Finishing Up | 11 | v4.12 Tutorial Series | Unreal Engine
In this video we do a little bit of polish to our existing sequence. We add a Play Rate track to slow down time during a key point in the sequence, we add and trigger a Particle Effect to play when our main character fires his weapon and we also add our musical track and show how you can use Sound Cues to fade in/out audio.
(00:10) - Intro and Recap
(00:57) - Adding a Play Rate Track
(03:24) - Fixing the Animations
(05:53) - Adding a Particle Effect
(08:55) - Adding the Fade Track
(11:42) - Adding the Audio Track
(14:26) - Testing Playback
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