Cinematics with Sequencer: Subscene Animation 1 | 06 | v4.12 Tutorial Series | Unreal Engine

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In this video we take a different approach to constructing our scenes. Up to this point we have been working on a shot-by-shot basis, however in this video we start constructing out the rest of our cinematic from an animation stand point inside of a Subscene Track which we can then use to populate shots later on.
(00:09) - Recap
(00:47) - Intro to Subscenes Track
(01:22) - Adding a Subscenes Track
(06:06) - Finishing the Animations
(11:24) - Fixing Blending Issues




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