Story-Driven Gameplay and Cinematics with Sequencer | Live Training | Unreal Engine
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Published on ● Video Link: https://www.youtube.com/watch?v=TTn7AkpFbbk
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Wes Bunn and Grayson Edge are back to talk about creating a narrative-driven project using Sequencer's controls. You've seen how to make a cutscene with Sequencer, now you can see how we're using it for gameplay interactions as well. Wes shows off a new project for his upcoming tutorials and Grayson breaks down how he created a cutscene using infinity blade assets with Sequencer.
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Unreal Engine
Epic Games
UE4
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Unreal
Sequencer
Gamedev
Video Games
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