Cities: Skylines Dev Diary Review - Part 2 ► Zoning - The Big Debate ◀ [With Subtitles]

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Cities: Skylines
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Cities: Skylines Dev Diary Review - Part 2

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In this episode we look Zoning in Cities: Skylines and open up the debate about exactly how much control will we have?

Cities: Skylines Dev Diaries Playlist ► https://www.youtube.com/watch?v=0-JAcHHCIIA&list=PLbCLzFKeiWkNwQheNDoMufc-E8YHDmmYN
Official Paradox Dev Diary ► http://forum.paradoxplaza.com/forum/showthread.php?804803-Cities-Skylines-Dev-Diary-2-Zoning

Website ► http://skyestorme.com
Youtube Channel ► http://www.youtube.com/user/SkyestormeGaming
Twitch ► http://www.twitch.tv/skyestorme
Twitter ► https://twitter.com/xSkyestormex

PC Spec
CPU: Intel i5-2320 @3 GHz
RAM: 8GB
GPU: MSI GEFORCE GTX 670 Power Edition Twin Frozr

Cities: Skylines - Game Description
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The Sky is no limit!

Inhabit a world where you define the rules. Cities: Skylines invites you to create the city of your dreams in a sprawling landscape dominated by cloud hugging structures and jaw dropping architectural marvels.

Developed by Colossal Order, Cities: Skylines offers sprawling landscapes and maps with endless sandbox gameplay and new ways to expand your city. Key to progression is the ability to influence your city’s policy by incorporating taxation into districts. All this including the ability to mod the game to suit your play style makes this the definitive city building simulation.

You’re only limited by your imagination, so take control and reach for the sky!

Main features:

- City policies: Set policies to guide how the city and districts develop over the course of your playthrough.
- City districts: Personalize city districts with names of your choice for variety and personality.
- Road building and zoning
- Unlock buildings and services
- Taxation: Fine-tuning the city budget and services and setting tax rates to different residential, commercial and industrial levels and controlling what kind of areas are more likely to spawn in the zoned areas
- Public transportation: Build transport networks throughout the city with buses and metros
- Outside connections: Make industry and commercial districts flourish with new customers in the neighboring cities
- Wonders: the ultimate end-game content that the players strive towards
- Huge maps: Unlock new map tiles with unique possibilities to expand the city
- Water flow simulation: Add new challenges to water services.
- Polished visual style and core gameplay
- Modding tools: Built in feature designed to encourage creative pursuits.




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