Cities: Skylines — part 46 — Industrial Improvements

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Cities: Skylines
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In this episode, we continue our endless saga of working on the new industrial zone. Traffic is still an issue, and even a double cargo terminal isn't able to help with that.

To add insult to injury, buildings complain about not having anywhere to offload their produce, while others complain about not having enough. Yes, you heard that right: some buildings are overflowing with materials other buildings are starved for.

Perhaps a cargo airport and a modification to how the train cargo terminals are accessed will help? I'm not hopeful, though. The zone might very well just need a complete redo.

Oh, and we build a nice lil' park in the new IT cluster. So something works out, I guess?

Modlist: https://pastebin.com/raw/rfqTYLeb
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Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.

Steam: https://store.steampowered.com/app/255710/Cities_Skylines/







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Angius presently has 1,849 views for Cities: Skylines across 137 videos, with His channel publishing over 3 days worth of content for the game. This is 7.46% of the total watchable video for Cities: Skylines on Angius's YouTube channel.