Citizen Sleeper Is An RPG On Xbox Game Pass That Deserves Your Attention

Channel:
Subscribers:
30,300
Published on ● Video Link: https://www.youtube.com/watch?v=e1lk0CuF0Qk



Game:
Duration: 5:04
11 views
0


Citizen Sleeper Is An RPG On Xbox Game Pass That Deserves Your Attention

When I booted up Citizen Sleeper last night, I had no idea what I was in for. I had seen some buzz about it online and figured I’d give it a go – it was on Xbox Game Pass, after all, and the key art looked precisely the slick and punchy cyberpunk/sci-fi aesthetic I especially like. Little did I know, a few hours later, I’d be playing a game that I’d recommend to anyone at this point.

Now, I’m about four hours in, and there’s the potential to crash and burn, but something tells me it’s not going to. Citizen Sleeper, as a game, is somewhat hard to explain: It’s a sci-fi, narrative RPG with no combat (at least so far), a dice-rolling mechanic that dictates everything, minor survival systems, and a rotating cast of characters that you’ll immediately want more of upon meeting them. You interact with a circular space station/sci-fi metropolis where the game is set from a zoomed-out, almost god hand-like perspective.

None of this adds up to something you can picture in your head, right? That’s what I went through when I read the description of it on Game Pass, and the curious confusion you’re (hopefully) feeling is what I was feeling after reading various tweets calling Citizen Sleeper a great game. Instead of trying to sell you on all that right now, let me tell you the premise of Citizen Sleeper, which damn near sent me into an existential spiral and immediately captured my interest. In what felt like moments, 7 p.m. became 11 p.m. last night, and I grouchily put myself to bed, desperate to play more, because I’m a responsible adult sometimes.

You are a Sleeper, a digitized consciousness implanted into an artificial body – basically a robot with someone else's mind. That someone else is, well, yourself. The real you sold their consciousness to a mega-corporation (we’re talking a Blade Runner cyberpunk corporation here) so that they could use it, in an artificial body, to work for them. However, you’ve escaped, and now the suits want you back. That escape scenario is fine, and it sets up the stakes of Citizen Sleeper quite well, but the idea that you are a copy of your real self, who sold you to work for a mega-corp, is a concept I can’t get out of my head.

Imagine waking up, cold and void of real life, just a shell of what you know a human to be. Except you don’t know what a human should be; you only have an idea about the experience. Instead, you’re a robot possessing memories that feel like yours, but you know aren't yours at all. You contain the feelings and sensations of the human body and mind that gave you away. By design, you’re forced to despise the real you. How could you do this to yourself? Why did you do this to yourself? Would you care about an artificial body with a copy of your conscious, seemingly lightyears away, or are you fine pawning off your mind for a quick buck? These are the questions Citizen Sleeper has racking around in my brain, and it’s what drives the narrative of this tabletop RPG-turned-video game.

The game unfolds over cycles aboard Erlin’s Eye, the circular space station I mentioned earlier. As a Sleeper, your body is constantly deteriorating, and it’s supposed to – the corporation that owns you built that drawback to keep you coming back to them because only they sell what you need to restore your health. The worse your artificial body’s status, the worse dice you’re dealt at the start of each cycle. These dice dictate everything – to do almost any action, you roll a dice. The outcome is either positive (with effects such as filling and completing an objective bar), neutral (perhaps nothing happens), or negative (maybe you lose energy). Better dice raise the chances of a beneficial roll, and naturally, worse dice lead to adverse outcomes more often.

Let me run you through what a cycle might look like to help you better grasp this: Your condition is good this morning, so you wake up with two really good dice, one average dice, and two not-so-great dice. To ensure your condition is solid tomorrow, you need to complete a task on the station that gets you more of the game’s currency. You roll an average-level dice because you don’t need a lot of money – just a decent amount. You get the money you need, so you head to the station’s doctor to restore your health. Now you head to another objective. You're helping someone fix a ship. Rolling positively progresses the repairs but rolling negatively pushes it further to falling off the edge and crumbling into space. Hence, it’s crucial to roll positively or at least neutral. You use one of your really good dice to guarantee a positive outcome. Yay!

You then notice your energy is running low – if it depletes, you begin starving, which weakens your condition or health. So you head to a food stall to restore your energy. You use your remaining dice on other objectives, and when you’ve depleted all your dice, there’s nothing left for you to do.




Other Videos By GOLAHURA


2022-05-12The world's largest white apple was sold for 287 million TL
2022-05-12UK wants to build a solar power plant in Space
2022-05-11There's a legendary Nazi treasure! 4-ton metal box found underground
2022-05-11Everything Shown During Nintendo’s May 2022 Indie World Showcase
2022-05-11Gigi Hadid prepared a joint collection with the bikini brand
2022-05-11American actress Michelle Williams is pregnant for the third time
2022-05-11The only living thing visible from space, the Great Barrier Reef is endangered by global warming:
2022-05-11130-million-year-old pregnant sea dragon fossil found in Chile
2022-05-11The most trending wedding dress models of summer 2022
2022-05-11Woman who had miscarriage sentenced to 30 years for murder in El Salvador
2022-05-10Citizen Sleeper Is An RPG On Xbox Game Pass That Deserves Your Attention
2022-05-10I’m a space scientist and I think I know where ALIENS might be living in our galaxy
2022-05-10UEFA: It is stated that the number of teams will be increased from 32 to 36 by 2024-2025.
2022-05-10Scientists find the most effective dating method
2022-05-10Tech giants have lost more than $1 trillion in value over the past three trading days
2022-05-10Meet the world's tallest dog: Zeus
2022-05-10Costa Rica declared national emergency after massive hack
2022-05-10NFT update is coming to Instagram
2022-05-10Record price for Andy Warhol's Marilyn Monroe portrait
2022-05-09Oh great, hackers found a new way to sneak malware into your computer
2022-05-09Apex Legends Season 13 release date, time, Saviours patch notes, Newcastle character, more



Tags:
Citizen Sleeper Is An RPG On Xbox Game Pass That Deserves Your Attention
It’s a sci-fi
narrative RPG with no combat at least so far
a dice-rolling mechanic that dictates everything
minor survival systems
and a rotating cast of characters that
you’ll immediately want more of upon meeting them
The game unfolds over cycles aboard Erlin’s Eye
the circular space station I mentioned earlier
That escape scenario is fine
and it sets up the stakes of Citizen Sleeper quite well