CK2 - How to Declare War/Raid (Beginners)

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Crusader Kings II
Game:
Category:
Guide
Duration: 26:41
7,443 views
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In this video: CK2 - How to Declare War (Beginners) I try in a casual way to go through how the battle is done in Crusader Kings 2. Declaring war in Crusader Kings 2 might be tricky. Depending on the situation you might have to fabricate claims, subjugate, force vassalization, and many more different options. If you thinking about getting CK3 - getting familiar with how warfare is done in ck2 might help a lot!
Also will show how you will do raiding.

Chapters
00:00 Intro
00:30 Different types of Nations
02:00 Subjugation war / Declare war
04:00 Raiding
06:00 Best areas for raiding
08:00 Modifiers
10:00 Find character - Find the best marshals
11:30 Lower your troops / Disband troops
12:00 Intrigue
14:30 Where to start your first game
17:00 War preparations
19:00 Use the maps
21:00 More raiding
22:00 Example fight

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Army info(ck2 wiki):

In a battle, each side has up to three flanks:
Left flank
Center flank
Right flank

These flanks will fight separately against the same flank on the opponent's side. Each flank has a commander, and its own units. To have more than one flank you need multiple armies, though they can be merged into one.
When a flank no longer has an equivalent flank to attack, it will help another flank instead. It will now also get a flanking bonus of 30%, meaning it does 30% more morale and troop damage. The enemy flank will now be under attack from two flanks, thus taking much more damage.

Attack Phase:
Skirmish: All battles will start in the Skirmish phase. This is when archers and horse archers excel, and they will be the only ones doing any major damage.
Melee: After a few days, it will switch to the Melee phase, where melee oriented units like heavy infantry and pikemen excel. Note that flanks do not necessarily have to be in the same phase as each other, and they'll usually enter Melee at slightly different times.
Pursue: When the morale of a flank reaches 25%, they will start retreating, and combat will switch to the Pursue phase. This is where light cavalry truly excels, but heavier cavalry does well also.

Retreat: After 5 days, the flank will be removed from combat. Also terrain modifiers will change your outcome - like move over a river and attack = heavy penalty. https://www.youtube.com/watch?v=npfpcIGG-oQ&t=565s (terrain modifiers)

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