Cobra The Arcade (No Continue All Clear + 7,23 Million Score)  [Story 2]

Cobra The Arcade (No Continue All Clear + 7,23 Million Score) [Story 2]

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Published on ● Video Link: https://www.youtube.com/watch?v=LMTep2GrJkc



Duration: 14:35
6,803 views
72


Story 1 → https://youtu.be/0uwiUm1_wwQ
Story 2 → This video
Story 3 →https://youtu.be/w0KQFodvXmg
Story 4 →https://youtu.be/F8Hmz4zaaX8
Story 5 →https://youtu.be/aGtbZHLIZgM

Cobra The Arcade Playlist
https://www.youtube.com/playlist?list=PL9xmjnSSdgB8PDbfsxS0JCHWz6DLrYwd8

Here is the video of Cobra the arcade gameplay. No Continue all clear from the beginning of the game (1 credit clear) and archived 7.23 million score. I also made and attached English subtitles for myself.

Cobra the arcade was developed by Namco in 2004, and it was released in 2005. This game has the Time Crisis foot pedal system, and player can use a special ability, "PSYCHO-SHOT" This is an original characteristic of this game.

Cobra the arcade has also Card system like Ghost Squad, and players can save their data(Result, evaluations, secret contents, etc.), but this machine didn't react card.

(Tips)
The most important thing for scoring in this game is no miss shots like TC2 and TC3. Can you see the "x1 or x 2 (etc...)" next to score counter ? That's the score magnification. There are 16 levels from x1 to x16, and we can grow the magnification by hitting enemies or objects without miss shots. Once we missed a shot, the magnification will reset to x1. Taking damage will also bring it back to x1, either. You will have more fun with paying attention for the magnification in this video :)

Player : KAZ

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(C)Namco




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Tags:
light-gungame
gun-shooting
Cobra the arcade
Cobra
コブラザアーケード
Namco
Arcade
1 Credit clear
No Continue clear
Score
ガンシューティング
Gameplay
Playthrough
Rail shooters
Subtitle
コブラ
KAZ
코브라 아케이드
cobra arcade
Story 2
Stage 2