Code Vein - Road to 100 - 154 - Carefree Sliding | The Cavern's Bane
Thumbnail:
https://steamuserimages-a.akamaihd.net/ugc/1631948234949995201/291256EEB566B0AC900C48C8BDDA73464452CF16/
Build:
https://sethclydesdale.github.io/code-vein-builder/?build=IIJg7APgDBDCBsFgEZoQEKuDYAOOyiAoiEspLAMwwBiALBDZcQ7AJxymwitRA
Well, the sliding works a little too well in the Ashen Cavern. The "slide" mechanic of the Assassin's Sickle is extremely ichor efficient due to the fact that it's free! The charge attack of the Sickle allows the revenant to pass thru the enemy without fear of retaliation or retribution. There really isn't any problem with missing an enemy either. Another great benefit of the slide is that the animation engages the active edges of the game borders. We discussed this in the Crypt Spire earlier in the series. Poor Miguel also did not stand a chance against the power of the slip'n'slide.
Also, for those interested, if you find my discord, I'd love to have the faithful few discussing the game on the regular. Thank you all for enjoying the craziness of an old Revenant!
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At this time, Revenant Owen has 351,363 views for Code Vein spread across 1,286 videos. The game makes up over 28 days of published video on his channel, or 63.74% of the total watchable video for Code Vein on Revenant Owen's YouTube channel.