Codename: Panzers
Codename: Panzers, by Wikipedia https://en.wikipedia.org/wiki?curid=1012630 / CC BY SA 3.0
#Codename:_Panzers
#2004_video_games
#Windows_games
#Windows-only_games
#Real-time_tactics_video_games
#World_War_II_video_games
#Embracer_Group_franchises
#Video_games_developed_in_Hungary
#Video_games_set_in_France
#Video_games_set_in_Germany
Codename: Panzers is a World War II video game created by Hungarian game developer StormRegion.
It launched in 2004 to generally favorable reviews.
The series entered its second iteration in July 2005 with Codename: Panzers Phase II. A Codename: Panzers Phase III was originally planned, but no longer appears on the official website.
It was followed by Codename: Panzers – Cold War.
The first two games of the series don't work on 64-bit operating systems due to driver incompatibility of StarForce Protection, however the DRM-free versions available on GOG.com do not contain this issue.
But the GOG version relies on VC Redist 2015, which has persistent issues on many computers.
Codename: Panzers was intended to be a three-part series portrayal of various conflicts of the Second World War.
The current publishing rights of the franchise belong to THQ Nordic after they acquired the intellectual property rights from the defunct publisher, cdv Software Entertainment.
Like Soldiers: Heroes of World War II and, to a lesser extent, Blitzkrieg, Codename: Panzers focuses on managing groups of troops, tanks, armored vehicles, and artillery and destroying the enemy or capturing objectives.
The game abstracts concepts such as supply, repair, and air support without doing away with them entirely, and belongs to the real-time tactics genre more than the traditional wargame/simulation genre.
Units gain experience throughout the single-player campaigns and can be bought/upgraded between missions and added to the player's personal 'army' that travels with him from scenario to scenario.
Completing mission requirements and optional objectives gives the player...
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