Coding Train Live 162: Flocking Simulation("Boids")

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In this live session, I making a Flocking "Boid" Simulation in p5.js, based on Craig Reynolds' work.

💻 Flocking Simulation challenge https://thecodingtrain.com/challenges/124-flocking-simulation

Timestamps:
11:06 Prepare for challenge
22:30 Coding Challenge: Flocking Simulation

References:
🔗 Processing Foundation: https://processingfoundation.org/
🔗 Craig Reynolds' Reference: https://www.red3d.com/cwr/boids/
🔗 The Nature of Code Reference: https://natureofcode.com/book/chapter-6-autonomous-agents/
🔗 The Computational Beauty of Nature: https://mitpress.mit.edu/books/computational-beauty-nature

Videos:
🎥 Craig Reynolds - Original 1986 Boids simulation: https://youtu.be/86iQiV3-3IA
🎥 Vectors: https://youtu.be/mWJkvxQXIa8

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🔗 p5.js: https://p5js.org
🔗 p5.js Web Editor: https://editor.p5js.org/
🔗 Processing: https://processing.org

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