Combat Grapple Test #ue5 #brawler #unrealengine
Wanna see something cool? Well at least to me. I finally got this to work. It may look easy but it really isn't. Connecting two pawns together with in sync animations is hard. Placement of them so lined up, is hard and MATH. Moving WITH them together, so movement is same for both, is very hard. BUT I like how this came out.
As you can see the execution of moves from the hold doesn't work smooth yet but working on that. Actually only have two animations I can pull off in that hold, the rest start before it. So just work in progress for a Brawler I'm working on. I stripped out everything, so there's no environment, or effects going on anywhere. Just this empty map area for testing.
More clips to come but was sharing this tonight finally.
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