COMBAT TEST & BOSS BATTLE! - SEPTEMBER 27th 2024 DEVBRANCH - ANVIL EMPIRES

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DEVBRANCH - COMBAT TEST
September 27 2024

First and foremost, props to devs that are present on the field, guiding us what to test and participating on battles. Props also to those who attended this devbranch.

With the introduction of the new combat system/features and some weapons like Javelin and Longbow. Siege Camp devs did a combat test to see if the implemented features work, also to find overpowered weapons that needs tweaking. In the end of the test, the Bear God have summoned Bears and Ravens, a coalition happened to fight off these monsters.

All of mentioned changes are not a fixed change and these will change/improved on the following test.

TIMESTAMPS
00:00 Start of Devbranch & Balancing player count on both faction
01:50 Javelins vs Shield n Sword - Combat Test
02:31 Shield n Swords (Remnants) vs Broadaxe (Ancients) - Combat Test
03:18 Shield n Swords + Archers (Remnants) vs Tortoise Formation (Ancients) - Combat Test
05:58 Shield n Swords (Remnants) vs Shield n Swords (Ancients) - Combat Test
08:10 Shield n Swords (Remnants) vs Spearhead formation (Ancients) - Testing Stability Feature
11:41 Shield n Swords (Remnants) vs Marauders w Broadaxe (Ancients) - Combat Test
14:24 CHAOS BATTLE ROYALE - BEAR GOD RETURNED w RAVENS - BOSS BATTLE - Ending



#AnvilEmpires #PreAlpha
___________________________________________________________________________________________________
ANVIL EMPIRES
Play in a large scale game of conquest that takes weeks to play out. Wage war alongside thousands of players across a persistent online world. Custom server technology enables up to 1000 players to fight shoulder to shoulder in a massive real-time melee battle. Battles are organically instigated by players in an open world sandbox.

BUILD AN EMPIRE
Build settlements and grow them from small hamlets into large bustling towns shared by dozens if not hundreds of players. Engage in farming, hunting, husbandry and more to support the war effort. Trade with nearby player settlements to further optimize your economy. Design and build elaborate, multi-level keeps and fortresses for withstanding prolonged sieges.

MEDIEVAL LOGISTICS
Establish supply camps and logistics lines to keep player armies well fed, armed, and rested. Battles are won not only through strength of arms but also require a strong economy and supply chain. Build siege camps in preparation for large scale assaults on enemy strongholds. Construct equipment like siege ladders and battering rams to breach fortified walls and keeps.

If you are interested in Anvil Empires
feel free to check their Website, Trailer and join Discord (everything is in the Website)
SiegeCamp (Anvil Empires DevTeam): https://www.anvilempires.com/




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