Command & Conquer: Red Alert 2nd Playthrough - Soviet - Mission 06A
I thought it would be a pointless exercise to try this level faster than the original where I just rushed across from the start, so instead I take out all Allied forces before crossing it.
The NW base can be Engineer rushed (shame Engineers aren't Tiberian Dawn Engineers) and this makes the level a lot quicker. The positioning of Cruisers in this variant isn't too hard to deal with. I found Rocket Soldiers best for mopping up this base for whatever reason.
Then it's a simple case of getting a few tanks and Subs for the rest of the ground and Naval forces.
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