Commodore 64 | NIGHTSHADE (1985)
Nightshade (also known as Night Shade), for the Commodore 64, is an arcade adventure in scrolling isometric 3D (an advance on earlier Ultimate titles such as Knight Lore, which were flick-screen), with directional or rotational controls.
You can take 3 hits from the various roaming monsters - turning from white to yellow to green as you take them - but a 4th costs you one of your five lives. Objects can be thrown at these foes, but only if you have any.
The map is made up of medieval-style buildings, which are visible while you are on the outside but whose roofs lift when you enter them, to ensure full visibility. There are four super-villains to destroy (a mad monk, a skeleton, a ghost, and Mr Grimreaper), and you must find the right objects to do this.
Between the Seas of the Seven Islands and the purple Mountains lies a valley. Time was that this area was safe and hospitable, however darkness then came - killing many of the inhabitants and warping the minds of the others. Many have gone there, none have returned - can you be the first?
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00:00 Introduction
00:11 Nightshade
00:44 Filmation
01:01 Objectives
01:26 How To Kill Demons
01:43 Other Enemies
02:04 The Village Itself
02:45 Losing A Life
03:07 Weapons
03:34 Speed Boots!
03:53 Antibodies
04:29 Finishing The Game
04:39 My Thoughts
05:38 Thanks & Game Suggestions
06:06 Patreons Shoutout
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#c64 #commodore64 #nightshade #firebird #ultimateplaythegame #shahidahmad
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