Comparison Is the Thief of Joy // Why Comparing Your Game With Successful Indie Games Is Wrong

Channel:
Subscribers:
10,400
Published on ● Video Link: https://www.youtube.com/watch?v=HzSwYu28x00



Duration: 9:34
865 views
92


Comparison is the Thief of Joy. In this video I talk about why comparing your game with successful indie games is wrong and how you should change your way of thinking. I also talk about why you should disregard luck.

➤ Chambers of Devious Design: https://store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: https://store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: https://twitter.com/RedbeakGames
➤ Become a member to support the channel: https://www.youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ/join

New to GameDev? Stop Overthinking and Just Do It! How to Stop Analysis Paralysis:
https://www.youtube.com/watch?v=hMCowMrnoHU

0:00 Why Comparing is Faulty
2:35 How to Compare
4:10 I Am Not Perfect
5:52 Choo Choo Charles
8:06 Disregard Luck
8:49 Summary

#gamedev #indiedev




Other Videos By AuroDev


2022-02-02Creating a Game Trailer, AI improvements & Steam Stats for Next Fest // Unity Indie Game Devlog #21
2022-01-27Chambers of Devious Design - (Old) Game Trailer
2022-01-26How to Add Achievements to Your Game // Steam Achievements in Unity Indie Game
2022-01-19Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #20
2022-01-12Playing Viewer Games #4 // Game Design Feedback
2022-01-05Echo Trail Effect & Quality of Life Improvements // Unity Indie Game Devlog #19
2021-12-29One Year on YouTube // Thanks For Watching & See You Next Year!
2021-12-22I Almost Ruined My Release Plans, New Cannon & Visual Effects // Unity Indie Game Devlog #18
2021-12-15Playing Viewer Games #3 // Game Design Feedback - Chromosome Evil, Totally Convenient, Paladin's
2021-12-08Implementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #17
2021-12-01Comparison Is the Thief of Joy // Why Comparing Your Game With Successful Indie Games Is Wrong
2021-11-24Bringing Order to Chaos, Design Choices & Visual Improvements // Unity Indie Game Devlog #16
2021-11-17Playing Viewer Games #2 // Game Design Feedback
2021-11-10Implementing Fog of War + Other Visual Improvements // Unity Indie Game Devlog #15
2021-11-03New to GameDev? Stop Overthinking and Just Do It! How to Stop Analysis Paralysis
2021-10-27Updating User Interface & Other Visual Improvements // Unity Indie Game Devlog #14
2021-10-20Playing Viewer Games // Game Design Feedback
2021-10-13How to Make the Game Fun, Balanced & Easy to Understand? // Unity Indie Game Devlog #13
2021-10-06Using Steam Stats for Data Driven Game Development?
2021-09-29Creating a Laser Cannon, Play Area Borders, Tooltips & More! // Unity Indie Game Devlog #12
2021-09-22How to Use Steam Features in Your Game & Enable Steam Achievements // Unity Steam Integration



Tags:
AuroDev
indie game developer
full time indie game developer
full time indie
comparison is the thief of joy
comparing your game
successful indie games
choo choo charles
minecraft
stardew valley
how to compare
disregard luck
New to GameDev
Stop Overthinking and Just Do It
How to Stop Analysis Paralysis