Implementing Fog of War + Other Visual Improvements // Unity Indie Game Devlog #15

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▪ Unity Indie Game Devlog #15 ▪
In this devlog I implement a simple fog of war visualization and other visual improvements.

⚔️ Mortal Glory 2: https://store.steampowered.com/app/2216660?utm_source=yt
➤ Chambers of Devious Design: https://store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: https://store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: https://twitter.com/RedbeakGames
➤ Patreon - Support to gain perks: https://www.patreon.com/redbeakgames

Should You Make a DLC? // Indie Game DLC Revenue (+ Update on How Much Money My Game Made):
https://www.youtube.com/watch?v=r9i9ioCtTWg

0:00 Intro
0:18 Play Area Background
2:35 Background Noise
4:00 Shader Graph for Backgrounds
4:28 Fog of War
8:23 Shader Graph for Fog of War
8:50 New Room Types
9:11 Animations & Notifications
10:30 Reaching 6 Months
11:13 Outro




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Tags:
AuroDev
indie game developer
full time indie game developer
full time indie
implementing fog of war
visual improvements
Shader Graph
Shader Graph for fog of war
shader graph for backgrounds
Unity indie game
indie game devlog
unity indie game devlog