Comparison of my Game Animations from 2018 to 2022 ( Stick Nodes, Blender, Flash )

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I've been doing 3D Modeling these past recent weeks now so I wasn't able to work on my own project.

These past weeks I'm doing alot of research on 3D Animations and Modeling and I looked back to my own previous projects. I always wanted to work on a 3D game myself but I figured I have more chance in 2D. But now I've given the task to be our 3D Artist, I've been rewatching and reviewing the past games I played and always wondering how I can do my own 3D Hack and Slash. I returned to my previous test games and from 2018 up to now (2022) I think I've made some progress as a 2D/3D Animator and a Solo Game Dev of my own projects.

For now I won't be able to do alot of my own projects but when I still get the chance, I'll keep working on my 2D game first and then try my skills on 3D. Always wanted to do a Kingdom Hearts-isque Hack and Slash/Fighting Game.