Unity2.5D - Strafing/LockDirection, Agheno V.2.
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Published on ● Video Link: https://www.youtube.com/watch?v=a5JY1xc6UuE
I kinda wanted to do how the CPUs in Beat-Em-Ups look at Player (or Facing Left while moving Right and Vice Versa)
This can never be achieved since my Player Characters will always have their Rotations face depending on whether pressing left or right, but this 2D Strafing/LockRotation forces Player Character to have their last rotation be locked, even pressing away from the direction they are facing they won't rotate and even play a walkback animation.
This is kinda dumb. I can actually do this to Non-Player characters but pretty much I want everyone here to be playable.