Complex Doom: ClusterF**k - Chaos Lite - Patch 1.1

Channel:
Subscribers:
364
Published on ● Video Link: https://www.youtube.com/watch?v=W4-PXq0qFI4



Doom
Game:
Doom (1993)
Duration: 11:54
364 views
13


After collecting feedback over the last few weeks (and will still be) i made some changes to certain monsters based on what i felt like what needed to be changed.

Link (Current v1.1.8)
https://allfearthesentinel.net/zandronum/download.php?file=chaoslite-cfv1.1.8.pk3
Requires ClusterF**k v3

Changelog:
-Changed most of Chaos Lite Monster's attack odds to increase aggressiveness
-Changed some DamageTypes to add certain attack immunity to certain enemy types
-Withered Knight's pain chance reduced by half
-Withered Knight's speed increased again to 18 (from 15)
-Withered Knight's axe speeds are slightly increased by at least 2 each
-Withered Knight's melee range doubled, attack increased slightly
-Withered Knight's Health slightly increased to 700 (from 600)
-Withered Knight is now considered as a "Revenant" class instead of a "Knight" class to prevent some infighting between "Skeletons"
-Withered Knight's Red Axe curved arc changed to make it better at turning
-Legendary Succubus' speed slightly increased to 28 (from 25)
-Changed Legendary Succubus' chase option odds to reduce passiveness and pointless teleporting except on pain state
-Removed Legendary Succubus' Ground Dodge state to try increase aggressiveness
-Lowered Legendary Succubus' pain chance slightly
-Lowered the "Casting" times on most of the Legendary Succubus' attacks
-Changed the projectile type on the Legendary Succubus' Plant Shot spread attack
-Increased the Legendary Lightning damage values as they werent as high as i thought they were
-Shadow Legendary Succubus' speed increased to 26 (from 20)
-Reduced Shadow Legendary Succubus' ranged revive odds
-Altered the Missile States on the Succubi to have better combos
-PoisonIvy Succubus attacks changed, now includes 2 sets of leaf attacks
-Spirit Imp has added effects to increase visibility if its alive
-Spirit Imp changed attacks by adding a Spirit Flame
-Spirit Imp attack casting time reduced
-Spirit Imp drops reduced due to odds still being too high
-Spirit Imp missing sounds re-added
-Gave the satyrs a custom lunge that deals slightly more damage
-Shadow Satyr added a short 1-2 ball throw attack
-Blue Catharsi takes only half damage from explosions
-HellFire Lord's Attack odds changed to reduce floor attack spam
-Infection Fiend's speed increased to 20 (was 13)
-Infection Fiend's lunge damage increased (including poison)
-Increased Shadow Orin's Spawn rate slightly
-Red Souls should no longer take damage from Shadow Orin's closeness retaliation attack (aka the purple lightning)
-Added Frozen Baka Cirno
-Added Winterstorm Iku

Mapset:
No Rest For The Living

music:
'Tune In' by RW Smith
'Stealer' by Density & Time
'Ghost Chase Thriller' by Sir Cubworth







Tags:
Chaos Lite
ClusterFuck
CF
LCA
Complex Doom
CCH
Colorful Complex Hell
Cirno



Other Statistics

Doom Statistics For SyfeKS

SyfeKS currently has 20,998 views spread across 127 videos for Doom. There's over 2 days worth of watchable video for Doom published on his channel, or 21.92% of the total watchable video on SyfeKS's YouTube channel.