Conquest and Classes - Star Wars Battlefront II (Xbox Demo)
Though the two campaign missions are the only missions normally playable in the demo, Pandemic left in the scripts for Conquest mode on both maps as well as several side files that go unused in the demo.
The Utapau map is basically the same as the final version, but the Space Coruscant map is quite different with three Providence-class dreadnoughts with hangars and the second Venator having a hangar as well. The capital ship interiors are quite different, and the control room is closed off to players since they are unfinished. They are quite different in appearance.
The classes differ considerably from the classes found in the final game. An overview of the infantry units can be found in a pinned comment below since some idiot put a character limit on YouTube descriptions. Starfighters are different too. They lack manual rolling, but they do have evasive maneuvers. The V-Wing has laser cannons instead of shock cannons. The ARC-170's turret can move, but I wasn't able to switch positions. There's also quite a lot of cosmetic differences between these starfighters and the ones seen in the final release such as audio and effects. Also, Super Battle Droids are in space.
Here are some timestamps for each faction and the space matches since the video is so long:
0:00 Main Menu
0:42 CIS Gameplay
22:30 Republic Gameplay
32:16 Rebel Alliance Gameplay
43:56 Galactic Empire Gameplay
1:01:39 Space Coruscant
1:16:26 Pause menu options
The Fake Console crashes the game unfortunately.
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There are 534,823 views in 39 videos for Star Wars Battlefront II. The game makes up 7 hours of published video on his channel, roughly 15.82% of Star Wars Battlefront II content that DylanRocket has uploaded to YouTube.