
Control – Benchmarks - Tested on EVERY GPU
Every recent GPU tested against RX 5700 XT vs RTX 2080 Ti vs RTX 2080 vs RTX 2070 SUPER vs RTX 2070 vs RTX 2060 SUPER vs RTX 2060 SUPER vs GTX 1080 Ti vs GTX 1080 vs GTX 1070 vs GTX 1070 Ti vs GTX 1060 vs GTX 1050 Ti vs GTX 1660 Ti vs GTX 1660 vs GTX 1650 vs RX VEGA 64 vs RX VEGA 56 vs vs RX 480 vs RX 580 vs RX 570 vs RX 590 vs RX RADEON VII - Which GPU is better for playing Control?
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Control is an action-adventure video game developed by Remedy Entertainment and published by 505 Games. The game revolves around the Federal Bureau of Control (FBC), a secret U.S. government agency tasked with containing and studying phenomena which violate the laws of reality. As Jesse Faden, the Bureau's new Director, players explore the Oldest House – the FBC's paranormal New York headquarters – and utilize powerful abilities in order to defeat a deadly enemy known only as the Hiss, which has invaded and corrupted reality. Like Remedy's previous projects, Control is played from a third-person perspective, and is built using Remedy's proprietary Northlight Engine, which was first used on the company's previous title Quantum Break. As Jesse Faden, players wield the Service Weapon, a supernatural firearm that can be adapted into a variety of different forms with different combat applications. In addition to the Service Weapon, Jesse also possesses a variety of supernatural abilities, including telekinesis, levitation, and the ability to control certain enemies. The Service Weapon and Jesse's abilities both expend Jesse's energy, necessitating a balance in their usage. The Service Weapon can be upgraded throughout the game via a skill tree; in order to gain new powers, players must locate various Objects of Power - ordinary items acted upon by supernatural forces - hidden throughout the Oldest House. Due to the versatility of the game's loadouts, Control's combat system can be customized and balanced to each player's personal preferences. Health in Control does not recharge automatically, and must be picked up from fallen enemies.
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