
Control Units and Give Orders in Unity ECS!
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Let's handle Unit Selection and Control in Unity ECS!
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We're going to make a System to Handle Input, calculate the Start and End selection area positions and Cycle through all the Entities to add a simple Tag Component to Select them.
Then another System will run through all Entities that are Selected and Draw the Unit Selected Mesh.
If you have any questions post them in the comments and I'll do my best to answer them.
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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.
I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
You can see my games at www.endlessloopstudios.com
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