Welcome to the first of three missions in the second campaign that DOESN'T reuse an existing map or mission concept. Admittedly it's pretty short, and somewhat reminiscent of Mission 6 where it ends with us high tailing it out of the area, but it still counts. There's technically two ways you could go about this mission since the end goal isn't actually the destruction of a set number of transports. Going along the upper edge of the canyon you start on can give you a better shot at taking down some Maelstroms, but I opted for the lower path as it is for all intents and purposes the expected route to go through.
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