Converting your game to DOTS - Unite Copenhagen

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Published on ● Video Link: https://www.youtube.com/watch?v=BNMrevfB6Q0



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In this video, learn about what's involved in migrating existing game code to the new Data-Oriented Technology Stack (DOTS), which comprises the C# Job System, the Entity Component System (ECS), and the Burst Compiler. You'll also gain an understanding of the performance benefits you can expect from these systems. Finally, you'll learn when it makes sense to use them, and when to stick with the regular components you've used in the past.

Speaker: Mike Geig – Unity

Learn more about DOTS: https://on.unity.com/2mPaVBV

Slides available here: https://www.slideshare.net/unity3d/converting-your-game-to-dots-unite-copenhagen-2019







Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
DOTS