Converting your game to DOTS - Unite Copenhagen
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Published on ● Video Link: https://www.youtube.com/watch?v=BNMrevfB6Q0
In this video, learn about what's involved in migrating existing game code to the new Data-Oriented Technology Stack (DOTS), which comprises the C# Job System, the Entity Component System (ECS), and the Burst Compiler. You'll also gain an understanding of the performance benefits you can expect from these systems. Finally, you'll learn when it makes sense to use them, and when to stick with the regular components you've used in the past.
Speaker: Mike Geig – Unity
Learn more about DOTS: https://on.unity.com/2mPaVBV
Slides available here: https://www.slideshare.net/unity3d/converting-your-game-to-dots-unite-copenhagen-2019
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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
DOTS