Core Dump: Day 2 - Part 1
0:00:00 How do we manage our streaming issues?
Abdul Bezrati (Senior engine Programmer - Insomniac Games)
Bob Sprentall (Engine Programmer - Insomniac Games)
Jonathan Adamczewski (Senior Engine Programmer - Insomniac Games)
Carl-Henrik Skårstedt (Yacht Club Games, NEW ENGINE)
0:30:20 Visual scripting, UI development and tools performance.
Giac Veltri (Engine Programmer - Insomniac Games)
Matt sharpe (harmonix, engine programmer)
1:00:54 Applying lessons from C64 development and how programming languages lead us astray.
Jonathan Adamczewski (Senior Engine Programmer - Insomniac Games)
Tony Albrecht (Senior Engineer, Riot Games)
All Day 1: https://www.youtube.com/playlist?list=PLOm9SeAVU7idAZVnZUBT90Yj7AeLk0e2X
All Day 2: https://www.youtube.com/playlist?list=PLOm9SeAVU7icJGxSUjK864Ls_fTaFwHqI