Crackdown 2 Xbox 360 ( 2010 )
Crackdown 2 est un jeu vidéo de tir à la troisième personne développé par Ruffian Games et édité par Microsoft Game Studios. Il est sorti en juillet 2010 en France et fera suite à Crackdown.
"Crackdown 2" se situe 10 ans après Crackdown, il faut sauver Pacific City d'une épidémie de mutants humains appelés "Freaks"
Crackdown 2 is a sandbox-style third-person shooter video game developed by Ruffian Games and published by Microsoft Game Studios. It was released on Xbox 360 in July 2010 and is a direct sequel to the 2007 video game Crackdown.
Crackdown 2 is modeled similarly to its predecessor Crackdown, a third-person shooter in open world game play. The player character is an advanced super-powered officer for the city-funded "Agency", known simply as the "Agent".[6] This time around, players choose one of four faces and armor colours (eight colours if you pre-ordered it), instead of just the preset heads offered before. Along with that, the orbs have been carried on from the first game, and the Agent's powers are expanded and enhanced such as the Agility Skill which now allows the Agent to jump higher than in Crackdown, glide, and gain access to the helicopter landing pad at the Agency Tower. The player is able to commandeer any number of vehicles in the game, including Agency vehicles, Peacekeeper Cruisers and a large number of civilian vehicles that the Cell have armor plated. Checkpoint races are back, both Road and Rooftop versions. Like Crackdown, the game allows for on-line co-operative play in the main game, but now supports up to four players. The game also features competitive multiplayer modes for up to sixteen players.[7] While the Crackdown supported System Link playing for co-op, Crackdown 2 does not feature the same option. Microsoft Producer Peter Connelly stated: "It would've taken a half-day of work, for something that only a tiny percentage of gamers will ever use."[citation needed] In Crackdown 2, the player fights both the Cell, a terrorist organization, and "Freaks," strange infected mutants. Both organizations' members can be killed with melee attacks, explosions, and bullets but there are special UV weapons made for the Freaks, who cannot survive in sunlight. There are five skills to be leveled up: Agility, which the player increases by collecting Agility Orbs and Renegade Agility Orbs, by doing Rooftop Races, or by killing enemies from a highly elevated location; Firearms, which is increased by shooting both handheld and mounted guns; Driving, which is increased by running enemies over, power slides, handbrake turns, completing Road Races, jumping through Stunt Rings and collecting Renegade Driving Orbs; Explosives, which is increased by using explosives, both Launchers and thrown Grenades; and Strength, which is increased by using hand-to-hand attacks, throwing objects, beating people with those objects, or using the moves you unlock as your Strength increases, such as the Charge or Ground Slam.
A trailer was unveiled at E3 2009 revealing that the player-controlled Agent roams over Pacific City, which has fallen into anarchy, assisting the Agency in the battle for Pacific City against the Cell. An article from Game Informer magazine stated that Pacific City is infested with mutants from the research facility in Crackdown.[citation needed] These mutants have overrun most of the former Shai-Gen territory and completely overrun the city at night. The remaining civilians, forming a group called The Cell, revolted against the Agency and the mutants. The Agents are tasked with sabotaging key Cell structures and raiding underground mutant tunnels.[citation needed] In addition, a Webcomic Series started on May 19, 2010. Since its release, there have been 5 episodes, each showing a different part of the plot in Crackdown 2.
Crackdown 2 takes place 10 years after the events of Crackdown. After "saving" Pacific City, there was a short time of peace. Then, according to the Agency, a new medical student named Catalina Thorne was accepted into the Agency as a scientist. However she was found to have been performing her own unauthorized experiments and was kicked out. Afterwards, her life was ruined, with her blaming the Agency. Later, she broke into the Agency cloning facility which housed the original agents, and introduced a virus into them which mutated the already genetically modified Agents, who became mindless and enraged, going on a killing spree before dying hours later. She then went on to destroy the research labs, sending the project back to square one and single-handedly destroying the Agent program.
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