Crafting An Environment Inspired By LEGO BATMAN w/ Blender & Unreal | Levelism Episode 2.2

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Welcome to Levelism Ep.2. In this series I take a nostalgic step into games of the past, retreading memorable levels and unveiling what made them special, but also how they could have been even better. With that knowledge I will craft my own diorama of sorts, a trophy representing the best elements of the level in question.

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Other Playlists:
Levelism | Game Level Philosophy - https://www.youtube.com/playlist?list=PLUgn0hAwLGOk-meey0mhY8Y-iCynr5ZKx
Video Essays - https://youtube.com/playlist?list=PLUgn0hAwLGOnthLlvWhfEkvQfYbY9TBtg
Ailurus Reviews - https://youtube.com/playlist?list=PLUgn0hAwLGOm-Oi6A15K-3uIFjZfqE744
PROJECT TITANIA | Unity Dev Log Series - https://youtube.com/playlist?list=PLUgn0hAwLGOnZIw3NhYe8Thvm4yvNI7zg

[Do these even work?]
Batman
Lego Batman
Lego Mecabricks creation
Unreal engine 5
modeling process
blender
substance painter
environment
atmosphere
devlog
art
drawing sketching
concept art
moodboard
aesthetic

#Batman #Blender #Gaming







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