Crash Bandicoot - N. Sane Trilogy (100%), Part 23: Road To Nowhere
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• Crash Bandicoot 1 (100%)
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Road to Nowhere is the fourteenth level (including boss fights) in the game and the fifth level of the second island in Crash Bandicoot and the N. Sane Trilogy remake of the first game. It is the first bridge type of level and involves Crash running along several very old collapsing bridges, with several planks that fall when he walks on them casting him into the spike filled abyss below.
The entire level takes place on an old bridge overlooking a deep chasm filled with pointed rock-like structures protruding from the bottom of the chasm. At the beginning of the level, there is a giant "DANGER!" sign possibly warning individuals of the hazards of the bridge. The whole level is shrouded with a heavy fog, making it hard to see ahead. The bridge itself is worn out and falling apart in certain places. Certain planks on the bridge will collapse under one's feet if they stand in that place for too long. Likewise, there are various forms of wildlife roaming the bridge, including wild hogs and turtles. The bridge is also supported by large stone pillars, with the letter "C" engraved on each of the pillars, possibly referring to Dr. Neo Cortex.
Crash must cross the bridge in order to progress on Wumpa Island. Since the entire bridge is shrouded in a heavy fog, Crash must take extreme caution when proceeding on the bridge. Since the bridge is old and worn out, many of the planks underneath his feet will begin to fall. Likewise, there are also many gaps he must jump over while crossing the bridge. While running across the bridge, he must look out for wild hogs. The hogs will run back and forth along the bridge, and cannot be defeated by any of Crash's moves. It is better for him to avoid the hogs as they can be jumped over easily. Crash will also come across turtles and turtle shells along the bridge, which he must use their shells to jump over even wider chasms.
In both the original game and the N. Sane Trilogy, it is possible to bypass most of the level by walking along the ropes at either side of the bridge. The same goes for the related level, The High Road.
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