Crash Bandicoot: The Huge Adventure 100% Part 8 - Warp Room 4 Revisit + Final Boss: Megamix
After a long grueling time with mostly every level in the 4th and final Warp Room, I have finally managed to collect all Platinum Relics and Gems to get the Alternative Ending and complete the game with 101%. The main thing of the Warp Room 4 Revisit was getting Platinum Relics in the hardest levels in the game. Drip Drip Drip was just plain annoying with the many Frogs and their wonky hitbox detection where I learned the hard way that you cannot spin underneath them or you just get killed. Furthermore, the time for Platinum there is as strict as the Jet pack Shooter Levels in my opinion. Final Countdown is just ridiculous with random enemy cycles and the Laser Hitbox is more on its left side than on its right to get adjusted to. Still can't believe I actually died to the last possible enemy in one of the runs just because he was at a cycle where it opens up its spikes XD. Finally, the Megamix Boss Chase was funny to play along with finding mostly every possible way to die in the chase lol. Overall, I enjoyed the challenge Huge Adventure had to offer and most of its gameplay. (Enemy hitboxes are drawn to scale) The next Crash game down the line is Crash 2 N. Tranced that is also on the GBA and I can recall that game is definitely much harder than this one so more deaths and Time Trial runs are coming soon. Enjoy
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