Create a Game Interface From Scratch in Godot 3 (tutorial)
Make reusable game UI components and learn some of the best practices with Godot 3's UI system in this tutorial!
You'll get to use the Layout system, Containers, scene inheritance, themes...
----
Godot 3 course: https://gdquest.mavenseed.com/courses
LINKS
Open source demo: http://bit.ly/godot-3-interface-tutorial
Text tutorial in the docs: http://docs.godotengine.org/en/latest/getting_started/step_by_step/ui_game_user_interface.html
Table of contents:
0:00 Intro
0:57 Intro to project and resp design
3:32 Project overview
6:18 Create the main interface scene
4:58 Our first control node
7:12 Create the counters
11:17 Adding our ui theme
13:28 Adding a reusable default font
15:18 Create the bomb counter
16:18 The rupee counter
19:18 Bar parent scene
24:54 Life and energy bars
28:51 Assembling the interface
This video is supported by:
- Gamblify: https://www.gamblify.com/
- Pineapple Works: http://pineapple.works/
- Echo86: http://www.echo86.com/
Subscribe for more tutorials! https://youtube.com/c/Gdquest?sub_confirmation=1
Twitter ► https://twitter.com/NathanGDquest
Instagram ► https://www.instagram.com/nathan_gdquest/
This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/
You can attribute it to "GDQuest and contributors - https://www.gdquest.com/"