Design and Code a Title Screen in Godot 3 (tutorial)
In this complete tutorial you'll create a game's title menu that supports mouse, touch and keyboard input. With a fade-to-black transition!
Intermediate Godot 3 course: https://gdquest.mavenseed.com/courses
Beginner Godot 3 course on Udemy: http://bit.ly/guis-godot-course
Download the project: http://bit.ly/godot-3-title-screen-demo
Find all our UI design tutorials here: http://bit.ly/godot-3-UI-tutorials
Contents:
0:00 intro
0:28 Project settings
1:09 Title Screen layout
5:10 Design buttons
8:32 Make a reusable/inherited button
13:02 Add remaining illustration and version text
16:38 Create fade to black transition
20:14 Add placeholder scenes to transition to
24:38 Code transition from the title screen to other scenes
31:30 Add keyboard support
This video is supported by:
- Gamblify: https://www.gamblify.com/
- Pineapple Works: http://pineapple.works/
- Echo86: http://www.echo86.com/
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This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/
You can attribute it to "GDQuest and contributors - https://www.gdquest.com/"