Create a STAR SYSTEM with Kopernicus! | Kerbal Space Program

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Published on ● Video Link: https://www.youtube.com/watch?v=cuZeK8upcg4



Duration: 30:05
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This video should go over the basics of making a full star system with Kopernicus!
REMEMBER: Failure is NOT the end! You are free to ask for help!

Example Star System: https://spacedock.info/mod/3445/Example%20Star%20System

Notable resources:
Kopernicus: https://github.com/Kopernicus/Kopernicus/releases
KittopiaTech: https://github.com/Kopernicus/KittopiaTech/releases
KittopiaDumps: https://github.com/Kopernicus/kittopia-dumps
Kopernicus Wiki: https://kopernicus.github.io/wiki/
Tangrams: https://tangrams.github.io/heightmapper/
Atmo Calculator: https://forum.kerbalspaceprogram.com/topic/158163-make-your-own-atmospheres-for-ksp-automatically/
High-Res Moon (I misread it's not 64k lol): https://svs.gsfc.nasa.gov/cgi-bin/details.cgi?aid=4720

Chapters:
0:00 - Required Mods
0:30 - Creating The Mod Folder
0:50 - (PART 1) Creating a Gas Giant
3:53 - Gas Giant Textures
5:40 - Applying Textures
5:58 - Adjusting Atmosphere With Kittopia
6:48 - (PART 2) Creating a Star
8:09 - Light Intensity Calculator
8:34 - semimajorAxis Typo
8:45 - Adjusting Star Visuals With Kittopia
9:12 - Moving The Gas Giant to Our Star
9:36 - (EXTRA) Custom Corona
11:13 - (PART 3) Terrestrials
12:06 - PQS (Procedural Quad Sphere (Terrain))
14:22 - Moon-Like Height Map
15:36 - Normal Map Filter
15:42 - Colour Map
16:41 - Applying Textures
17:02 - How It Turned Out
17:19 - VertexColorMap
17:48 - Increasing Tiling
18:05 - Fixing Flickering Terrain With LandControl
18:50 - Adjusting Terrain With Kittopia
19:14 - Fixing Kerbol's Infinite Light Range
19:37 - Fixing Star Being Too Dark
19:45 - Result (Terrestrial)
20:00 - (PART 4) Atmospheres
20:43 - Atmosphere Calculator
21:52 - Changing Terrain Texture
22:08 - Making Textures With Tangram
23:01 - Tangram Colour Map
23:28 - Result
23:41 - Adjusting Atmosphere With Kittopia
23:50 - Final Result (Atmospheric)
24:06 - (Part 5) Oceans
24:23 - Atmosphere Calculator Again But Not In Depth
24:33 - Oceanic Maps With Tangram
24:58 - Using Laythe's Ocean Node From KittopiaDumps
25:15 - Adjusting Heightmap
25:28 - Exporting Texures With Kittopia
26:40 - Using Kittopia Exported Maps For Color & Normals
27:30 - VertexColorMapAgain
27:55 - Fixing PQS Fade.
28:07 - Adjusting Atmosphere With Kittopia Again Lmao
28:19 - Shiny Oceans
28:41 - (PART 6) RINGS!!!!!
29:04 - Ring Config
29:19 - Rings Result
29:25 - Messing With Rings
29:31 - Adjusting Penumbra Multiplier
29:36 - Final Rings
29:53 - End

Music Used:
RetroFuture Clean - Kevin MacLeod
Upbeat Forever - Kevin MacLeod
The Builder - Kevin MacLeod
Invisible - Vibe Tracks
Look Busy - Kevin MacLeod
Rocket - Kevin MacLeod
Hustle - Kevin MacLeod
Brightly Fancy - Oddities - Kevin MacLeod
Drive Fast - Three Chain Links
One-Eyed Maestro - Kevin MacLeod
Monody - TheFatRat
Killers - Kevin MacLeod







Tags:
kerbal space program
space
ksp
kopernicus ksp
kopernicus tutorial
ksp modding



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